pub struct GridCell {
pub x: i32,
pub y: i32,
}Expand description
A grid cell in the x,y spelling scripts use: the cell nearest a world
position.
Fields§
§x: i32§y: i32Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for GridCell
impl<'de> Deserialize<'de> for GridCell
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for GridCell
impl Eq for GridCell
impl StructuralPartialEq for GridCell
Auto Trait Implementations§
impl Freeze for GridCell
impl RefUnwindSafe for GridCell
impl Send for GridCell
impl Sync for GridCell
impl Unpin for GridCell
impl UnsafeUnpin for GridCell
impl UnwindSafe for GridCell
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more