pub struct NavTree {
pub hung: Hung,
pub nodes: Vec<NavNode>,
pub path: BlockPath,
pub selected: Vec<BlockId>,
}Expand description
The navigator’s tree: every block the document holds under its top, nested as the document nests them, beside where the canvas is standing and what is selected on it.
Fields§
§hung: HungWhat the tree hangs from. The top block is never a row of its own — its children are the first rows — so a path from the document root passes through it by name here.
nodes: Vec<NavNode>§path: BlockPath§selected: Vec<BlockId>Implementations§
Sourcepub fn of(
document: &IndexedDocument<'_>,
path: BlockPath,
selected: Vec<BlockId>,
) -> Self
pub fn of( document: &IndexedDocument<'_>, path: BlockPath, selected: Vec<BlockId>, ) -> Self
The tree over document, under its top block: every block the
document holds, nested as the document nests them.
Sourcepub fn path_of(&self, text: &str) -> Option<BlockPath>
pub fn path_of(&self, text: &str) -> Option<BlockPath>
Resolve a path string back to a BlockPath, matching names down
from the document root — through the top, where one is designated —
case-insensitively after trimming; the first sibling that matches
wins. None if any name names nothing the tree holds.
Sourcepub fn all_blocks(&self) -> Vec<(BlockId, String)>
pub fn all_blocks(&self) -> Vec<(BlockId, String)>
Every block the tree holds with its display label, depth first — the
palette’s search space for find.
Sourcepub fn level_blocks(&self) -> Vec<(BlockId, String)>
pub fn level_blocks(&self) -> Vec<(BlockId, String)>
The blocks on the level the canvas is standing on, with their display
labels — the palette’s expand <block> targets, since only a direct
child can be descended into.
Sourcepub fn walk(&self) -> impl Iterator<Item = (&NavNode, Vec<BlockId>)>
pub fn walk(&self) -> impl Iterator<Item = (&NavNode, Vec<BlockId>)>
Every node, depth first, each with the ids of its ancestors between the tree’s root and it, outermost first.
Sourcepub fn node(&self, id: BlockId) -> Option<&NavNode>
pub fn node(&self, id: BlockId) -> Option<&NavNode>
The node for id, wherever it is in the tree.
Sourcepub fn children_of(&self, scope: Scope) -> &[NavNode]
pub fn children_of(&self, scope: Scope) -> &[NavNode]
The blocks a scope holds: the tree’s own rows for Scope::Root —
the root a walk over the tree hangs from — and for the scope the
tree hangs from in the document, which names the same rows for a
path standing inside the top; a node’s children for a block within.
Trait Implementations§
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
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