pub struct Row {
pub id: BlockId,
pub depth: usize,
pub has_children: bool,
pub open: bool,
pub label: String,
pub ancestors: Option<Vec<String>>,
pub leaves: Option<usize>,
pub accent: Option<u8>,
pub last_child: bool,
}Expand description
One row of the flattened tree.
Fields§
§id: BlockId§depth: usize§has_children: bool§open: boolWhether this row’s children are shown beneath it.
label: String§ancestors: Option<Vec<String>>Where this row lives, root-first — drawn under the label while the
filter has flattened the tree. None in the unfiltered tree, whose
indentation says it already.
leaves: Option<usize>How many leaves this branch holds, printed while it is closed. None
on a leaf and on an open branch, both of which show their contents
instead.
accent: Option<u8>The block’s own accent index, which colours its dot. None where the
block has taken no accent.
last_child: boolWhether this row is the last of its parent’s children on screen — which is where the guide down from that parent stops.
Trait Implementations§
impl Eq for Row
impl StructuralPartialEq for Row
Auto Trait Implementations§
impl Freeze for Row
impl RefUnwindSafe for Row
impl Send for Row
impl Sync for Row
impl Unpin for Row
impl UnsafeUnpin for Row
impl UnwindSafe for Row
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