pub enum Luminance {
Light,
Dark,
}Expand description
Which end of the light/dark axis a scheme sits on — the parameter form of
is_dark, so a palette constructor reads Luminance::Dark, not true.
Variants§
Implementations§
Trait Implementations§
impl Copy for Luminance
impl Eq for Luminance
impl StructuralPartialEq for Luminance
Auto Trait Implementations§
impl Freeze for Luminance
impl RefUnwindSafe for Luminance
impl Send for Luminance
impl Sync for Luminance
impl Unpin for Luminance
impl UnsafeUnpin for Luminance
impl UnwindSafe for Luminance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.